Jonathan Lam

Game Artist | Graphic Designer
GB
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Jonathan Lam currently works for Ubisoft as a concept and game artist. His work include digital matte painting, lighting, rendering, concept art and video editing. Some of the projects he has worked on include Hungry Shark World, Hungry Sha... read more
Jonathan Lam currently works for Ubisoft as a concept and game artist. His work include digital matte painting, lighting, rendering, concept art and video editing. Some of the projects he has worked on include Hungry Shark World, Hungry Shark Evolution and the Kickstarter Funded Gamecalled Eminence: Xander's Tales. 
In 2008, Jonathan earned his BA in illustration from Middlesex University in the UK, specialising in character and landscape artwork. Shortly after, Jonathan began displaying his work in several galleries across London before co-founding the Graphic Design agency 'Fishfinger Studios'. He then went into the video game industry where he has also worked with Riot Games and Sony.
In his spare time, Jonathan continues to work on his personal projects which includes a new game called Starbeard and freelances for various companies including Hasbro and Google.

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