01 Newton 2

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Transcript

Okay, so to start with, let's have a little chat about this plugin. This plugin has its own place after setting up, you can find it in the composition over here, and it's cool. A great owner, I would say. So let's start, make a new composition. Okay. And I'm going to create several objects to describe and demonstrate the abilities of this plugin.

Okay, here we can see shapes. And now we can use neutron and it will bring them Yeah, super. Let's start with the order. Here is a preview window as in After Effects. Now every plugin has its own pre render window and it is also very cool. greaser is for moving objects.

You can just grab one Change the position hand it is clearer than anchor to. But about this free tools we'll talk a bit later. And now let's have a look at the general window. There are the most basic settings those forces physics that influence the object. By default, all the objects have a dynamic type. And if I played arrows in will fall down.

So to avoid it, I've created such a rectangular that that will be our floor. To do this, you should select static type. And now the floor is nailed here and the object will fall to the floor. Nice, less this circle be dynamic. And also it has the bezique Hello turistic destiny, the more density the more object will influence on others. For example, this object is seven, and that one and they will have an impact.

So, the one likely will push of the road friction, the way of sliding and bounces the weight of bounce it is one, so the object will have endless bouncing. In case you need something to bounce in even number of times. Okay, also you can assign the color of an object, it doesn't reflect the main composition, just to indicate objects inside the plugin, then mesh procedures because all of these objects are created by shapes so they have ideal cabinetry. So mash precision doesn't reflect, let me create another object, disproportional object and let it be ellipse for example. Like like that. Then back to Newton and now we see that the object became anger because it doesn't have enough polygons.

The more value is this move or the object is, so for a quick render of the value to easiest, it happens very rare when you use a big value of this second, but who knows? Okay, let's look at another object this square and Type will be dormant when I play the animation, everything falls except the object to activate these object collision is needed to show you Derman type I need this, select this object and select these arrow velocity tool it is called. Now it is such a threat. This is a direction, direction curl. So, using this tool you can set the speed, the speed and force I played and the object will fly this way and touching the dormant object. It makes him active.

These two has additional setting they are situated behind the mesh and you see these Change in values of magnitude and direction on the shot. They stop is responsible for bond force. The orange square doesn't reflect to the round movements, but when it touched the core, it has a sharp rebound. What else? Let's talk about these arrow selected and you see such a cross as that you see a global properties. The first top is gravity, magnitude and direction, but you can change it using hand For example if I changed the gravity to the up so everything will help up.

Side so ascent direction Okay, I think it's clear this is settings for gravity okay let me select this object and choose the type that yeah it is oops frighten. Seems like a man with a knife will come first now this time mean the deducting of object from animation from physics and has no reflection seems like it is killed and it is a ghost of an object like Casper and I know we've covered taps, dynamic, static, dormant that that is also a emetic. Let it be star. Now you see these red point in the center. And if I played a tiny red appears, this threat can stretch. And it is like a rubber band.

Let me change back to gravity. This tab is for tiny bands that has a link to the center, very convenient staff to create some good effects. So this tap has its settings, for example, a medic damping, it is like an inner child bonds him like the number of bouncing and a magic tension. If I put here zero, so the thread has no tension, like endless traction, the more tension the harder these rubber will be. And this is all about a matter we have covered it. And the last is kinematic to use eight as shoot close new tone, but be sure that after save is ticked and after using this tick be sure that by closing the tone these settings will be saved.

Seems like I unclick these after save so I haven't saved the settings and that how would work? Yes. So please take after say okay, clothes lead these objects. Be animated to show you the last type of work. let it fly from the ground up for one second. Okay Yeah, I'll try to return everything back.

The Thor is static, okay leaving other objects that are object be kinematic and have a look. You see that during that can't the object doesn't obey the Newton by doing its animation. And after the last quarter is over, the object starts to reflect Newton's forces. So using this type you can do ducked any object from animation, for example, I'm going to push our object by another one and look at the behavior. No. So I mean, while the object has animation case, it doesn't interact with other object.

So you should notice, but after it's out animation is taught to be neutral. That's the difference, okay with chord of the types, but here is one more top advanced. There are some additional functions. For example, here we can group objects. Okay, I select two objects with a press control and set them to be group. For example, select Brad Brown.

And put into the D group. And for example, I don't want the red round to interact with this blue objects, I can make the group B become inactive. And now if I should do the object by red round, it will pass them. That's an example. Next fix rotation, it means that the object Okay, for example, playing this animation, you see that the square has the star and start to spin. Silver.

And if I disappear, make fixed rotation. It will not rotate. I mean, the position by rotation can't change. After here you can make objects gravity by its own way. groups for example, I put here minus and here it is. They'll take self while everything else falls down.

Such a cool save shackle collapses around, but he got out. Okay, nevermind. I think it's clear. So besides a global gravity setting, you can tune gravity of each object and make an action. So here is one more tick use complex Ha. It's responsible for, for example, in the body of an object has kind of emptiness.

For example, have a look at this char. So It will speed it for interaction. Maybe for complex text, it will be very useful. Then here is magnetism of an object. For example, I use it for a towel, change the intensity and distance. So the object will gravitate to this tar.

Yes, the red round has a direction, and we can turn that off. By the way to turn some properties off, he can use right click of the layer and select reset. There are body properties by the transforms, or even all the same. For example. I'm going to reset the scene and here is it And everything falls down. Okay?

And it is here is see that we've set the direction of the moment and the star start to attract other objects, but a bit later about it. So you can find repulsion by the same principle as magnetism as attraction. And, of course, these teak to reflect or not to reflect the magnetism, for example. I don't know that the round gravitated to this tar but now, it is not. So we've covered these two tabs. Here is our global properties group.

Gravity, magnitude and direction. And here. Yes, I like this top. You can make your animation accelerated or slow motion. Oh, maybe I can catch this moment. The moment when Yes, to show your own Look, I'll stop it.

And oops. Yeah, you see that? What is it? Pentagon isn't assigned the square. It is not permitted. So here you see the top where you can fix it to increase the number of samples.

The more value is the more difficult it will be for your program. Yes, animation has changed by the boxes fixed. So, if you have an inbox try to increase substeps value and more often they will be fixed. This tab is responsible for the distance between the objects. So, if I increase the value, you will see such a gap maybe by this top, you can fix something. Yeah, sometimes it can be very useful, but let me return the value to 50.

And one more tab is situated here join properties. And here you can see the window that is devoted to joins for example, as up to two objects and click the site Can you see this kind of playing? Yes, this icon is the simplest one here, these two comes in handy and with the help of anchor two, we can change the drawing. So put it to the corner or any way you like and they're linked. To delete the join, you can do it by selecting and clicking this icon. Okay, let's select again this tar and square and use second type of join type, pivot square has static type and you see these fluctuation.

So action is line you can tune motors paid by the minute change position to show you the principal. Yeah, maybe maybe somewhere there. So by clicking Mater you see such are so clean and active and you see balance with so you just need to try to understand better and one more join the discord please turn join. So this john has a ton of properties and you see this arrow and by changing this arrow you can change the direction of movement. relative to the main object, of course. And the last one as drink, just as drink usual string here we can also move this point of time.

Here you can move these points of time. There is also this tiny wide doors, and they show the maximum of stretching this train. So your desirable length, the more the longer the distance will be, and also damping and bring that's all we've got. covered the main tabs. So then, when you have graded your composition, you need to find the top export. You can take motion blue, but I don't use it, but tick apply to new composition.

You put here the number of frames, let it be 50 and press render. It's ready. All the images are now in the new composition. And here you see all the animation by case on the timeline. So I've covered all the properties and settings of the plug in your tone. And to understand the material better, let's do several practical cases and try it because now it is not clear how you can use it.

So let's go Okay from words to practice, make a new composition and let it be HD five seconds doesn't matter. This seconds is enough for lesson the task will be to create a bunch of foods that will be put into the basket. Okay let them create the basket by shapes. Here it is allow the foundation for the boss kid, and I don't need it in the in Utah simulations, so I precompose it. Name it one or basket. Okay, at the beginning, let's create the poor magic Perfect.

Okay. Draw a handle on it, let it be like that. Okay, I'm moving to Poland and have a look. Yes Nice. So, we had the basket, the floor what is next because of the basket is not partitioned But in the new town, so I'm going to draw a shape like a basket. I'm going to circle it but leave the hole for our Fisher fruit.

Don't do it ideally because when action starts nobody pay attention to this. Just make borders of the null object. And we don't need feel here. So turn it off and let the width of the Toby two actually doesn't matter. There is only two ad groups. Okay, so that Alex two and draw a few circles.

I filled need to make separate layers but if you draw two of us in one shape For example, let me draw this pink and blue one and as grab your further how it will work okay, withdraw this stuff and now we need to move them to move up over there windows border to high now the roots will pause so tune them to hate the basket. Okay, check it Okay, let's go to the new dawn as you have known composition and you turn to as I said my shape layer number five There are two objects inside and you turn over two separate layers by himself and I click separate and the pink circle is a separate one. This is our composition neutron. neutron reads it as this rectangle as you've now we can choose this type that and now it will not disturb us. Also, our floor should be static play the animation characters.

Everything is falling down. And it is like a bottle here. Yeah, why go for a place? What is next? Who should tune the animation amid Firstly, we should tune the animation a little bit. Firstly, I would like the basket to be heaven.

Not to allow the object reflect the basket. So I find the basket and selected and increase down. Okay, let it be 15 play the animation and now see that the basket doesn't react too much to the fruits. Super. Okay, now we should attach the handle over here. Okay how to do it anywhere else, okay, if I choose a Matic type here this thread appears like a rubber band.

So we should change in group one oh this thread select Got to end with the press Shift, move it to the bottom of the handle. And now, the rotation of the handle will be around this point. Using poverties, they can increase the tension the more the harder to move. And I think that five is enough. And this value is number of bouncing. So as a result, we've created the basket with throws, just two clicks, and a difficult and lively innovations rather, even without keys.

We can In this animation for example, I choose these object and tune balancing and in animation changed and it is cool. So we don't use keys on the timeline but tune properties. Also I can change the speed of animation to make it more cheerful. And yeah, and fix this bug, like a giant tomato Gods talk here. Okay free and yeah fixed. For example, I wanted to get to the basket and to do it, I can make a trick with groups.

I select the handle and go to the advanced properties. The handout is in a group and let it be in the B group. And these Bratton metal will be in Group C and C women react on group be nice. Yeah, I like satin in close out of the basket. Yeah, very lively animation looks After tuning everything, and customizing groups and so on, we can render it okay the number of frames are about 18 I think it will be enough so the orange will be over the borders. So I put in here, take is active and press render.

Okay, by default the new composition is created and here you see our animation. And what should we do next? We should link the basket to the free frame is a layer number nine bias Kudus the last one. And now I can turn on the train. Now the bus kit is activated. Oh here you can see such a bark.

Here is it the red circle cross the border of the basket. And let's use Newton again. Oh my God, is it really what it is really that after say wasn't acting. I can't believe your head exploded. Despite the fact that I've returned back to school very quickly, it is difficult to repeat the same animation. It is not to do but Yes Don't forget to add to save.

That's what I recommend you to do. Okay, render again. play the animation if it is okay. And it is okay. And again clean the basket, then turn of the train and perfect. I should put the basket over the other layers because the object should pour inside and play the animation then maybe to put the handle over the basket and add here I bought Yeah, after the animation is ready The I can add is really some additional elements and don't afraid of destroying I like this plugin for tuning it it is faster than doing it manually and moreover the interest is not lost because of the process of creating the animation and alike that there is no case at all.

Okay, let's go folder and create another test make and you composition and try to simulate Angry Birds try to do it by in Utah this bilberry our floor Okay, change The color to more cheerful and this will be the construction there is only to download the peak the bird and put the pig up here and the bird will fly from the border and hit this construction. So I hope so. I found this pig I scale it and put it here and of course catted by mosque Perfect, the bake is ready. And here was the bird. I chose the scan. And also I should cut it.

I think that the developers of new tone fans have Angry Birds so they realized there is opportunity to shoot by objects. Okay, let's open the new tone. You see here these two mosques and the pig will be dormant the poor will be static and the construction will be also determined. Okay check it using these arrows. I can let the bird fly okay let me not union the animation here but you can do it customizes you like for example to make the board Heather that is the result or vice versa lighter. Can you see that?

Okay? The middle value is okay okay 150 frames is enough for Preview going under and have a look. This new composition that is number five, check it I've added some texture and crazy stuff. I don't know how often you will have orders to do Angry Birds, but I think that there could be some similar tasks that he will be able to realize by Nick at home to be moment of accomplishment from ancient times to modern civilization information. Okay, so we've covered it, and let's do another composition. here I'd like to talk about magnetism is one of the coolest stuff new options that you want to have.

Okay, let's create something. Firstly, I would like to show you one more hack because we also can use key animation from After Effects and use them in the new tones So, we can create cool tricks and sometimes you will have such a task for example, imagine the objects like snake or I don't know what that should crow among these object pushing them. It will look nice sometimes it is very useful for abstraction, or for a composition with idea. These Red Bull will be very brazen and It will go through the balls. Okay, let's admit this Red Bull by position for one or maybe two seconds. Yeah, now it has this trade direction.

And of course you can animate it manually, but but your tone way will be more fun. I like to divide into groups like now and funny but not faster and longer. I don't like boring things and for me, it is very important. Okay? is already so let's go to the new tone and the object type will be kinematic That's what we suggest. And let's make these objects a Matic instead of dynamic and as we know time threads will appear and have this cool.

Okay next I make a circle and it will be the central one. And use in position I put here we go. That is the cool thing about the tone that that Newton is able to understand Vigo maybe over 60 Okay, make a new circle. And one more here. Change the colors and no wiggle here. Okay, he's in Utah and the gravity will be zero play nothing happens.

Okay, I turn on magnetism on this blue ball. I use a device tap and select attraction. Nothing happens because I should change the tap of the blue one. I should change the type of blowback to kinematic Oh, it push them out. Maybe I should increase the density check it. Yeah, maybe.

No, no still. Okay, maybe I should increase the force of magnetism. Yeah, perfect. They clung I changed the type to a magnetic of these two balls and tune the drag not to let the ball touch the main one. Yeah, and it is cool. Maybe it can be like him in brown or I don't know any abstract abstraction on the background.

Okay. I can create a bunch of little balls and make them be the cold. Go to the Newton and use separate layers. Nice created a lot of shapes, a lot of layers. So we can change the bounds in effect of these tiny balls or we can use not attraction, but repulsion. And you see that this white balls are not able to touch the yellow one Okay, so start to render about 200 frames for rendering.

Use some composition. Yeah. looking really cool. It is doing the wrong plugin too, that can be used inside the after effects. Okay, let's add sample choker here maybe we can create such a metal walls that were very popular some time go when people start to study it. Yeah.

And I met them pretty often those days so I'll try to recreate it. It was kind of blur, pause blur and after made and simple checker okay Okay, so with the help of neutron and magnetism the way it is such as colorization. Here you can customize textures and tune something more and create an awesome attacked and use it as you like. So let's think or draw so we can create using magnetism, make a new composition. Okay, and use the logo of superhero. I mean just to have a borders.

So I bring into the project care and do this thing. Draw the logo by the little rounds. Here it is. Okay, let's use new time to separate shapes there okay, a two four circles are going to be separate layers. Okay, what should I do next? gratitude boob is zero.

Then select all the other shapes and by clicking advanced magnetism repulsion, they mention and this settles apply another letter. Let's make the low intensity of magnetism, maybe just one. Yes it is like a flying to be It's okay, I'm going to turn off the ledger app and set up That and somebody may say, oh, it can be created by trapcode particle. But I definitely say to you that it is not able to do in corrupt code, especially the interaction of the particles. It looks here really late. So, using this trick, we can build a logo from particles and after do the effects of dispersion, and if I set up a tiny gravity here, for example, the space so it will be like a blow in the wind.

And it is also very cool. Yeah, really cool stuff. So, I think that magnetism will be very useful to create Difficult compositions or any abstract compositions, so try it. And here are read, it's simple to occur. Actually, I don't like this effect and the fact of kind of classical animation. But in this example, I would say that it looks more like her.

Not circles, but so who uses it, you can create everything as you like, as your imaginary lead Hindu led you to do. It looks nice. Okay, and now let's talk a bit about text and strings. Maybe it will be very helpful for you Okay create a simple text the simplest form and then glare create masks from text. As you know new tone works with masks. So now it is very useful go to composition, new composition and select separate.

Now you see these holes, these parts in a letter p and r, they are close. So, we should return back to the project by the way it is a life hack how to do separate the text into letters in a very quick way. So, please use in your tone, Gleeks separate and here is it just in case okay coconuts Mark open it mask one copy you can do it this layer open it and paste this mask here. Now see two mosques inside the layer and mosque number two, change add to subtract and letter are the same way these two letters can be deleted. Again go to the Newton and it's just us to separate our and be mad in this case I click escape okay here is the text it is British sharply it is for is a reader for program and if you have a powerful notebook You can increase mesh precision, but I don't think that it is very useful here because even these formed a base to all the rules that neutron has and let me show you several joints that you Tom has.

Okay, I closed it for a while and create ground here. Like this way, use Newton and count scape separate. And I'm going to link the letter S to the ground so that s and the ground by the way, the ground should be static by type and click this icon. When you click in this string appears somewhere in the center of the composition and to to unit you should select anchor to unselect under layer change its position. This white dots is a desirable lamp of this train, it can be controlled. But I leave it like that.

And if you change the gravity to this direction, the letters will fly away, but the letter S will stay here because of the neck and it is useful to create the text that is hanging out by waned or it can be not text but any other object, maybe flowers or something like that. So you decide. Also you can add one more string if you don't like the string ness of this construction, add one more string and change the position. Not to let the letter waving too much. Now it is really looking like a waste. Okay, France.

I can talk about this plugin too. I love it. And I think that the users underestimate it. I think that developers should create a lead presentation, but seems like that they are more mathematicians than designers. Anyway, I think it's a cool tool to make lead animation. Maybe a bit how bad but it is.

Thank you for this opportunity to use it again. And I'm waiting for you Future works and I hope that you can make your life easier

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