03 Opening sequence - Glitch (tutorial 3)

Super Sila: School of Motion Design 10 Opening sequence - Complex glitch 1
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Transcript

Yo, what's up, and it's Academy and the third part of the tutorial about creating a scoring service. They're holed into four day today and post production. Let's go. If you have cashed up the main mission, there are free rooms, text today transition and predictable, like 80s. And because it has a splash screen for the essence. So from the abstract process of motion, were turned into the logo.

And other way we're showing the other words that exist an hour walk of life, Heaven, Earth and typography better represents after effects to the 3d animation. Let's start from the dust thing to the world. To be honest here. I used my old to the transition Ms. me Wait, wait, and how we should admit it. I'm a tutor or you think that I want to tell you about it. Of course I'll tell you.

I'll tell you how I did personally and show my methods Actually references yeah of course I could tell you about that difficult methods and physics rules. But no, I started myself using references Oh no, it's not a factor of boost of splash it is not a transition that is created by the same principle of Aya transforms by imaging ah there is nothing to tell you and and it is really can be caused by time lapse lessons by washing them you understand the basic principles of such stuff so that's trying to predict finally pointers like droid bile Strider and soft the borders, then find the icon of bento, withdraw, merge all the lists using Bob Iger to create a vector path than say press the one I can and in other using Japanese goes to a free version. It will be readable by cinema, open cinema, press merge objects and import them.

Press here and add extrude and you can To increase the value exchange then create a material change the color to red one then create the same material but blue and add them to the cursor and Pantone respectively then in the top graph choose clone rehear out two layers let's set up the settings of the project purpose should be the same as we have an ayah honorables D also 25 the angry the camera will have as as zero except that position. Scary to see all the shapes. The corners should have a type mode mesh start to place the list all over the preview window to create session has decreased the shapes using scale to then go to the Transform, click the key on the first position on rotation and been there two to 360 Don't forget to press these orange icon now. They variable value. Then add a randomness to the scene.

Use render protector then bring into the cloners window. Then use the wealth of random and increase the vectors. Put the key from the beginning and from the end Don't forget to tune the keys and select the type. Make the right add Render Settings and then the closure and shadow pop check the Save to save the main part and multiple then turn off the channel and start to render. then import the sequence to After Effects. Add shadow bar to unit to have more expressiveness.

Shadow them press this tab and it will be caught with an ad background. Make a new solid and use it as great effect great a huge net. Separate grid allows to rotate the net in space using transforms. So rotated to be looking like a ground. animate the movement of the nap but put in the keys of shift to transport them as mirror like minus 90 and customize the transform and the size of it. Change the color Read and add a glow factor here.

Let's create an outline of the 3d session. And here I use the dragon cage finder from Red Dragon Wk the place behind and add h blur zero fitter and zero y three hardness one higher it then add more as this glow and producer looking nice already customized for dessert and glitch. These are the settings of brighter data. Great One more adjustment and here's something special plugin for plugin called damaging your image. That what is needed for there for the viewer nowadays. Just adapt and play with settings.

On the way do you mask off an adjustment layer. so great about it. layers that have duration of one reframes they must alternate with a chat you'll have a nice English to make it better the legend behind the glow and the their effects. Super. That's great the second room text and it's pretty easy, just moving text right vertically, I have super duper power, separate and duplicate the words like that. Every string claim to it's no object and animate the moving of the layers one by one to opposite directions, then add feel to one of the layers and made the random changing to blue color.

Then select every second layer and based this effect while the layers are selected, go to the roof and change their randomized maximum to 30 and press the Tab precomposed the composition they've located in place it over and behind to feel all the space copies can be shaped a bit to the left to have us around them affect tn timing then add the fact of flickering my duplicating and shift to the right. That is how in a very easy way we got added to this thing. And now let's turn back to to the room import the transition that I showed you for free, copy the ability to the separate composition duplicated and use another color shifted then do it several times, soundless will have multiplied mode or the one will have white car. So create an endless to these been in liquid transition. Perfect. So we've got all three rooms and let's include them into the main project.

So open the wrong animation that we created here in the previous lesson, select scale and rotation rotated to 180, then decrease it to zero and do all that and then copy this animation to the square which has been bigger, but should be timing to have a delay. Then tune the timing and duplicate the previous raw, cut it to this charge of animation and channel the pill and then copying the elements that are inside the room visually, the poor and the central square with these tiny four squares in corners. play them over and link to the field wrong. And by the way, let's change its color. let's duplicate the bigger room. Make it blue plays behind and great applicant animation.

Perfect, and then copy again the main room, turn on the pill, then turn off the layer. Place the text room behind it, and use alpha inverted mate brought it last repay the actions with two other. But don't forget to shift animation on the timeline. So you should get this stuff. Then let's repeat it but now we'll use adjustment layer with retro dizzer instead of looking good, but we forgot something Oh yeah, shot and it is not really difficult to bring the logo to separate composition and draw a line from the right side to the ledger. So it will be looking like This one like one line, animators smooth trim bar duplicate and chain it's called duplicate one more time and change the color and the do thorough times as you wish and the last one will be a mask for logo.

Use cable there until the villain behind the mask and mirror the lens using no object like that. And again, bring the original lab behind the mask. Then do it again duplicate it one more time but shift it to the left to the position of the second set of the logo. Customize the timing add flash moment when the lens can To do experiments and now become position counter clockwise then open the main composition and bring here the pre composition that's how is ready and now that add a lead 3d transition in the go again to cinema credit Simple Plan plus the camera on top. Do you understand settings and increase the numbers of polygons square Now to then use mongrel politics to and place it behind the plane at random effect. So of top selector in your shape.

By the way, let's protect camera from the accidential movements. Click camera, then cinema 4d tax protection, I have to change the bid scale and the randomize parameters, then add plane effector and the tap will be cylinder as well then as global factor needed to be uniform scale and minus one increase the size of plane to be bigger than random then bring to the group of factors to our factors. So each should be looking like this one. As I said before, I'm not a brain cinema. So I use an old approach, animate this scale in the top transform of the group, then duplicate this group plays somewhere near and increase the scale more But don't forget to add this new group to the box for adapters in the top ethics, then duplicated many times, still all the bulletins will disappear when it seems to be that there are no polygons, so use render sevens and decrease the width to 600 pixels and to pre render.

Yes, there are things to great use animation to you and to customize it to be When the results seems to be nice put back on to turn 80 and render it without the chance. Okay, now bring this render to the project change background small to alpha inverted mate then use enable Time Remapping and tune the timing for a better look. In the end you got the background and place it over with no mate because not all particulars have disappeared. check if everything is okay and record for the next post production bring to this separate composition duplicate name it car at first girl 15 just cover mode and replace it to the right grade adjustment layer add glow increase there it is to 170 at record user Use one weighted color palette downscale to. Then add channel blue and blue the blue to 30. Then add one more adjustment layer with Star glow.

Tell prism input channel with the green increase boost flight as three days. movement of rooms decreased to catch the elements and an element of lava highlighted for a matter of fact. There as you adjust and play with curves one more H out nice and increase call the settings a bit. And at the top top, add some manual to create a fade out like in a cinema. I think it's done. The project is ready.

Yes seems to be too and majestically and quickly. But my task wasn't to scrap you hold that but give you tools for doing it. So create your own masterpiece. All the screencast will be attached. And it was my last lesson about screens. Harris.

Thank you, guys. I'm glad to do it. Bye guys. Good luck.

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