03 Trapcode (trick 2)

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Transcript

This second trick that I use with the help of trapcode particular for example and integrate 3d particulars, but I don't want to use 3d plugin and grade something here. I just cool particulars that will rotate randomly or fly how to go, like in the screensaver to do it. I use this thing even though that after effects is created for fake stuff, so it is normal to use any hawks of After Effects to make your life easier, or to do effects while creating approach. I'm taping a street magic special. You want to see some magic? Oh, can you see that?

We're fishing Okay, just leave us alone. We bought on poles for ourselves. I show you the general principle of making this trick and you will decide how you will use it. For example, I'm making your composition and to create a 3d particle need either 3d plugin or element better have great any solid then in fact be the copilot element and make a simplest thing just as an example. So, I choose here for example, this thing I think that it can be our example to show you the principle Okay, I will animate these spinning of the tube for two seconds, use group one, then I choose particle look particle rotation and meet all of these values. First of all the values are zero second rotate like that also I can change these Binion due to other axis.

In general we need to create a loop rotation So, it is easy to put here. One and then one and then zero. So the tip will spin for one second Hello politically this particle is needed to render without the channel, it is possible to create 300 by two 300 composition from the beginning and then haven't got any problems but, but I created this particular I will decrease it Let it be free. I don't know if the element will work right. If I change the size of the composition, Composition Settings 303 hundred you see that the particular isn't visible now. So we can try to use settings here To fix it, but it is easy to do this way layer.

So settings may come size. And the particular came back to us go to the composition add to render instead of GIF or jif. I chose for example, a by Avi, I don't know how you call it GB plus alpha okay. And render their particular somewhere not to bring the layer with the element to the trap code, it is actually dangerous and your computer could burn So, anything could happen. Maybe you break the electrical system of your town, so please, it is better not to do it. So to create a loop and then render it bring the loop to the project.

And here is one trick right gleep on the loop then use this top then you can choose here main and then you can see loop value print here for example 10 times so your footage will have 10 loops using these settings you can stretch your compositions so I have had to second loop but now it takes 20 seconds okay you can print 1000 so it will be very convenient. Okay, winning the only two second loop so I returned back everything it was just to keep for you. Go to the competition, you can position this as is normal. Let it be just HD new solid. Okay. Wouldn't you The trapcode particular and also I bring here the loop sample as to how are they know we need to activate the breeding loop can be turned off then use trapcode settings open particular here instead of particular I should choose texture polygon then open texture top and choose our layer that is named one let me increase the size of particulars to show you what has happened.

These are our particulars and they are more than the same as I have already known, you can change the value here like Random Play wants to frame and loop random loop that what we need Using trapcode particular with graded such as top and now, these tips are pretty then how you can do tricks using this simple technique think that maybe for somebody it will be very helpful. I use the printer option actually. So, I mean that you can tune it if you like for example, random size like 100% or resize around here okay whatever okay for the present to have different particles, and now your particle particulars are looking like a 3d simulation. Also you can create a fake depth Use shedding here you can see such setting you can turn it on and get shades, the feeling is here like the dock particulars are situated behind and the lad ones are over.

Oh no but all one simple loop of 3d model you can create not bad simulations, fake i mean but yes, there is now a world asset if you add camera here and increase the gaps between the particulars by accesses. Then in depth of field, open the camera camera options here field is off search engine on and then focus, distance and aperture. So, find the right distance and the right focus that you need. You can increase the value to customize it better. So anything that you better like and what do we need for actually, it is the same as fake focuses, aperture distance, and shades. All of these things help to create fake for the world, I mean truly 3d animation.

That's the trick that I put up, integrate fake 3d compositions, use it

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