Hello, it's me Aaron gam and it is the second part of the tutorial video of corrosion poor screensaver Supercell. Let's go credit square 18 big cells move to the left and right borders and animate it's getting down to 881 pixels make soft is in case in few frames duplicated in class T and move the square to the left to the very last save. So during the time that we're getting there, move it to the right delete the last case and finally move everything to the last Safe Zone ruler. Let the square get down to the border to the time that negate again the last layer of a square will move from the center to the left but let it stop at the same time. Make the first square stay here for a while and move to the left again to the last line. Each layer by default column, now we need to duplicate it three times more and place them to each corner my new option.
That's how to make a mirror effect is let's duplicate the first square of these free squares is falling down the lid it's frost key and move it to the center horizontally. Then move the right key to the right in the end put the scale keyframe and before it's too late change in group one of the object to the bottom size, then move to the second frame and stretch the layer up to this horse tune the position of the right key a bit then cut into blicket the original layer, other layers should be also cut. each leg should be stretched by scale to the middle of the composition vertical. Don't forget to change in components position to the left corner of the square using motion, then carpet orderlies and using this principle of miracle Backed by new test them to the corners of the competition perfect. Then great rectangle that is similar to the result and rectangle when the animation of the scale is over which got all other layers of triangles and stretching and other stuff.
Enough lesson mate its size. Firstly, we will increase its size then it will stay from your frame. Then it will shrink to the square and rotate 45 degrees. Let's draw lines that we should animate it's trim path duplicate and from the moment when they will be full size. Repeat the story of placement to a real rectangle, resulting rectangle should be animated by the same principles but let its size be changed by pushing it by inner rectangle because you know the basic principles of Disney has animation to you animated the timing. So now let's create a blue field inside the inner rectangle while it will increase its size, deprecate the rectangle a plus and behind and change the fill to blue.
Animate it's a positive and use alpha in red mat with a text sila. In a few frames, let's hide the blue rectangle, then duplicated text player turn it on, let the bus to be 30 then slide three seconds and turn off the text today uses zero value of basketball. Now let's add flicker and stuff you will care What I mean a bit later looking at the screen savers frame by frame open for composition and change the rotation by wandered by Yeah, and now we've got the huge foundation of the shape composition yes know where to designer so let's complicate it because sure okay, it's something like designs animated trashes everything redness composition and the letter as inside the composition of course then animate is falling down us easy in case and we need to displace everything so great to layer with Fractal Noise in the settings use block type increase the contrast and play with K Don't forget to activate these proportions because we don't need break combos name it noise map, go to D the layer at the displacement map and use our noise map as a map.
Now it's time to destroy the letter S. And somewhere we need to tune Fractal Noise scale Gods ruin the way you In this basement, you're going to ruin the ladder as slowly and organically. Whenever things ready, we precomposed on their name, the source, then the applicator and add aha and blue field as well. customize this animation. Then duplicate all this laser rotate 180 degrees by no show that you feel it's slow. So render the composition using QuickTime output, then import it and bring it to our main composition. One more touch that you may not catch from beginning we'll create a little bar of the right side, create a new composition name it here, then create a text layer on the right side.
Then create a square shape. Place the anchor point on the top, left stretch till the text you can do it using position and scale. Then create one more layer somewhere in the middle of the animation of the first one, and it will put the mask for the text and make it scale and position, then created a parent of the text using the mask and trim paths animation. Divided text into blocks. Each next blog should have more done scale than the previous one. You can use retro dessert or dance and displacement map for the disparate, so don't forget to import noise map to this composition.
The advocate card displays By the way, add a tiny flickering square over there on the left This flickering effect can be made using a loop of free hardcase of a positive 100 01 hundred out Plus, I can have timer and print a loop out brackets and your cycle. Then you need to precompose everything duplicate and then add a and blue field on the last layer bar the value should be minus zero dot 002 and duplicate Valerie's to render import and it's ready. That's our stuff here. In the next lesson we will cover the most interesting part of the project. We'll use frame a frame and we'll use cinema other materials, phones and scripts will be attached to the lesson all the questions that Has data. Thank you for watching.
Good luck.