Okay, so in this lecture, we will paint the eyes. If you paint the eyes, it will helps us to see how the character will looks like. It will helps us to see the characters style, personality and, and no end helps us to see an overlook of the almost final result. So, the first thing is to set up the eyes and give five level of subdivision. Now, we turn back our spotlight and the reference image with the shift z and we turn back the opacity to the maximum. Now, we would like to pick the eye color from the reference image but first we need To make the eye exactly white.
For that, the color palette we select the vise color, then go up to the color menu and click on fill object we that the I got the fight color and now if we change the color the eye we are not changing because the white color attached to that permanently until we didn't change that and feel that with another color. Now we want to pick the color from the eye. To do that we need to activate the spotlight during hover over the color what we want to select and hit that see as we can see the color is picked. And now every other object we have got this color but that is just a preview. So don't Tori we will change that later. Now, we have this brushes what we did previously in in another video where I showed you how you can make custom brushes for a painting.
So the first brush what we use will be the heart pain brush. With that we can paint this hard edge painting on the eyes. We want to paint only the RGB but that is easier way to make the exact size to snap back the object behind the reference image and try to match the iris size. Oh okay. That is around the size we need. The next thing is to mask out the color what we painted on the eye.
For death, we will go down to the masking menu on the right side, go to the mask by color and the mask by intensity. Now our new color is maxed out, but you want to invert that mask. So we click on the inverse button in the masking menu or hold down the Control and click on the workspace. And now we will use the softer brush and painting this darker parts of the eye. To do that, we turn back the spotlight ring again and we want to be that darker part of the eye Okay, Now the next thing we want to do is the pupils. We will use the heart pain brush again and we want a black color.
We set the row size around around 20 and with the harpring brush, we try to match the pupil size as on the reference image. Okay, we can clear the mask and one thing we need to do is to add a shiny material to the eyes. But first I want to darkening that bottom part a bit more. So with the soft paintbrush, I make it more darker. Try to make the pupil a bit smaller. And now in the materials we will need the toy plastic material Okay, now we want to feel this object with this material to.
To do that, on the top, we need to select the material beside the RGB. And in the color menu, we click on the field object again. As you can see the eyes got this material and if you change back the material, everything will be changed back to the skinship material except the eyes or we can change the color to the base forms. Okay, now as you can see the eyes are looks really cool. So now we can see a bit more about our characters style.