Okay, in this section I will show you how you can make the eyes for your character. The first thing is to modify a handshape a little bit. As you can see, we need to push back a little bit the places of the eyes. And we that we can do the actual places for the eyes. All we need to do is to go into the Insert button on the right side, below the subdues and choose the sphere 3d. As you know, we need to use a lower geometry.
So in the initialize menu, we make this 3d sphere to a cube sphere. We add to this sphere three level of subdivisions and we can delete the lower levels. Now we have a sphere And we can make the ice with that. With the move to I adjust it to the reference image. I tried to match the eye size from front view. And now I move it into the place from side view.
As you can see, because we did the head from two different parts, we have this little eyelid shape around the eyes or right, the eyes in the place. Okay with the move brush, you can adjust the head shape to the eyes by move that forward a little bit if you hold down the All button and use the Move brush with that and move your cursor to the left or to the right, you can push in or push out your surface. Now I adjusting to have with this technics push their out a little bit push it in to get this better handshape to the eyes. Alright. And now on the right side of the workspace we have under the geometry Modify Topology we have that mirror and weld button. With this you can mirror and copy a second version of your sphere.
In this case the eyes and the the symmetries turned on. We can adjust two sides together, you can easily select your mesh with the alt click if you hold down the Alt and click on the mesh. You want to Select I want to select the eyes I need to hold down the Alt and click on the mesh which is unselected take your time and try to match to the reference image as much as you can. Excellent. In the next lecture, I will show you how we can make the eyelids around the eyes.