Popping & Filling the Quarters - Part 2

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Transcript

Now we need to split the ies here. So if we go in here, notice that we have kind of the same issue, we need to split the bottom of these two to properly work. So let's go to edge mode, grab the edge. And let's do edge subdivide. Now we've got the point. So let's go to point mode.

And we can start cutting this with our knife tool. So turn our little magnet on, and we can do it to the vertex still. And on the knife, we can magnetize to this point here, and then just kind of wait till it snaps to that point, and hit Enter. And then do the same thing there for the bottom. We'll just grab there. Make sure we are in the middle and hit Enter.

And we've got it so now we've cut that in. And if we go to front mode, turn our see through goggles back on, and then do box select and click and drag that maybe go a little bit over the center line. zoom in, I like to go to face mode just to make sure the line is clean. That looks pretty great. So let's pop it off by selection. We're gonna call this eyes dot lift that left.

And let's go back to object mode, turn our goggles off. And let's just look at these individually. So it looks pretty good. We just need to do our little trick where we go into edit mode, go to hit to to go into edge mode, double click on the edge there and hit F and I did it too early. So we want that loop plus the new and we just made a little Shift, click on that and now fill it. There we go.

And let's just fill it in at the bottom. So we'll probably do the same thing click though, the wiggly edge and looks like we need to shift click on this one and fill it in. Now we've got the eyes left. Let's go back to your turn. On the regular eyes, right. And it looks like we've got some doubles here.

So it looks like we need to cut this off not sure quite how that happened. But let's just go ahead and take care of it. So we can go here and click on that. Actually, let's do our neck tool. Do that point right there to that point right there and hit Enter. And if we go to face mode, and change to selection, we can select that and hit X and delete the faces.

So now we should have a full little cut there. And just double click and just go to edge mode, double click the outline. Make sure we have everything selected, and we do and fill it on in. We just need to do the skull. So let's go ahead and do the skull next. So we got the skull.

We'll turn these layers off and we need to do Do the same thing. Just subdivide these planes so that we can cut it in half. So make sure you have the skull layer selected. And if you ever can't click on an item notice accidentally turned off my make clickable icon. So click that. And now I can select it and go into edit mode.

And we're just going to go to edge mode and select this one and do edge subdivide. And then we could take our point and our knife tool. Make sure we're magnetized here. magnetization is on. We'll click there and go to the center. Right there.

Hit enter. Make sure that's the center one. Yep. And the bottom one here. Will magnetize from this one. And let me see let's move around so I can see which one is the center.

It looks like this one here. So hit Enter. And there we have it. We've got a split down the middle So we'll go to front view, see through mode, and box select, I'm going to go to, to face select. And we'll just do these. And looks like I got too much on that.

So hit W and control and paint that off. And now let's pop it off. So now we've got the school left and go back to object mode. And let's turn off our X ray vision and turn off one of the schools and just kind of take a look looks like we need to fix this here. We got something going on, on the skull here, inspect that go into edit mode. And let's just fill this in.

So to do that, let's go to point mode. Hit w a few times to get our selection. We'll select this point at this point And how to fill that in. So we've got a little line there. It looks like I go to the top. Nope, that's correct.

So I was making sure it was straight. And now we've got that filled in. Go to edge mode, and just shift click all these around here. And now we've got that all filled in. And we can do the same thing over here into F. And then let's do the other one. So go to Object Mode, turn on our right side school, and there was our issue there.

We just didn't cut through this one. So again, we can just use our point mode. Get our knife tool. Just cut that there. Go to face mode. Make sure you don't have your knife tool and select and X to delete the faces.

So now we have, all we have left to do is to fill this one, so we'll go to edge mode, double select, double click on that, shift click on the bottom, maybe shift click on this one and fill it all in. Now we've got I'm not liking this part here. So let's, let's just go into point mode. Grab this, this little dot here, and let's just take it to zero on the x axis. That will line it all up. And let's go to the other school and make sure we're not missing.

Yep. So let's go to the bottom. And that's just a mistake that I did. So just showing you how much control you really can do with blender. Once you understand points and edges and faces. So we're just going to take that point zeroed out.

There we go. We have completed it. Let's just turn everything back on. And now everything should be complete. Good job. If you made it this far, this was a really tricky, kind of more of an advanced lesson.

But I wanted to get you just kind of used to cutting and, and moving points around and just different ways you can manipulate your geometry here. Sometimes this comes in really handy.

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