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URL:https://www.learndesk.us/class/6201407692603392/create-a-3d-multi-player-game-using-three-js-and-socket-io?ref=outlook-calendar
SUMMARY:Create a 3D Multi-player Game Using Three.Js and Socket.IO
DTSTART;TZID=America/Los_Angeles:20260502T190000
DTEND;TZID=America/Los_Angeles:20260502T200000
LOCATION:https://www.learndesk.us/class/6201407692603392/create-a-3d-multi-player-game-using-three-js-and-socket-io?ref=outlook-calendar
DESCRIPTION: 
With Socket.IO, it is very easy to create a game where multiple remote players can share data. In this course, we start by installing Node.js, a prerequisite of Socket IO. Node.js is an open-source server environment. We make sure NODE.js is working correctly and that you understand how to run it by running through a few very simple examples.
In section 3, we move on to building a simple chat app using SocketIO, and I show you how to use the capability of the room of Socket IO to limit inter-Socket communication to groups of sockets that share a room.
Section 4 introduces the WebGL library, Three.js, and shows how to display assets using this library.
Section five looks at accessing online 3D resources, both models and animations, and shows how you can use Blender to edit these assets.
Section 6 covers in more detail using Three.js for games.
Section 7 brings 3D and Socket IO together to create a framework for a game where we see remote players moving.
Section 8 shows how we can...

https://www.learndesk.us/class/6201407692603392/create-a-3d-multi-player-game-using-three-js-and-socket-io?ref=outlook-calendar
STATUS:CONFIRMED
SEQUENCE:3
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