Two-Point Perspectives

Conscious Drawing Techniques Dimensional Drawing
10 minutes
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Transcript

So now that we are an expert in 3d detailing, I want to take this skill even further and add an extra vanishing point to create a two point perspective. Now this can get a little tricky because the rules literally cross over whether you're drawing something as an exterior or something as an interior. However, if you follow the rules as to where your lines are meant to go, and you remember about turning your 3d blocks inside your head so that you know what planes are next to watch, this will become really easy really quickly. This idea is best seen in our surroundings when we're looking at a streetscape. And if you notice, when you're looking at one side of the road, you have all of your lines tapering down towards the end of the street, and then the sides of the buildings are tapering back going away from you towards the backyard, for example or the back alleyway.

That's the best way to describe a two point perspective, because you have both points. Now taking away from you, there are drawings such as three point perspectives and four perspectives, but we won't be going into them yet, during this course, I personally believe that a one point and a two point perspective is all you need. So the rules of drawing is that you draw a line first and foremost as your horizon line, and you put two points on it being a two point perspective. Now when you draw an object, all of the lines on the sides of the object are going back to the vanishing point. And on this side of the object, we're going back to the vanishing point, and you will see the edge of the object being a vertical line. And then wherever those points meet up, you then go back to the vanishing point again.

So if we're drawing a cube or or a rectangle, or something of that sort, then we can add some sides in. And then these back lines also, to make the top of the object, go straight back to the vanishing point. And where they cross over is the back corner of the item. So now we have two fronts, and a top and it's quite a strong perspective to look at it from this point, however, your object doesn't need to be under the line, it can also be directly in front of it. So if I draw here, I'm going through the same process However, all I am doing is placing my object at a different angle to where my horizon line is. So now my vertical line can go here.

And I draw my lines back to my vanishing point and make them match up. And then I've got the same process here. Where if I rub out the lines that we do Need, you'll see that I have the front two sides of a box. And we've got one side here, and we've got one side here, okay. And the other thing that we can draw with a two point perspective is the inside of the box. So if I take this model over here, and I do the same process, however, this time, I'm going to draw outside, I'm sorry, I'll just get that straight outside edges here.

And here. Oops. And then I'm going to have lines that project towards the vanishing point. I don't need to take them the whole way though, because you'll see why in a moment. And they come back here and back here and my ever those lines join up. I joined in the center and I have the corners of a room.

Let's say that's my floor. This is my ceiling. And so therefore I've got different ways that the two points pass. Back to you works together. And for today's exercise, I am going to keep my shapes quite basic, I'm going to put a vanishing point over here in the corner, my other vanishing point is going to be almost off the page. So I think I'm just going to do it over there and see how we go.

I'm going to draw the edge of my item, which is a vertical line and I'm just going to do some road edges to get me started. But I have created the angle that will allow me to see more of this side and less of this side because my vertical line has sorry, because my vertical line has been placed closer to this start. So if I then go over here, and I draw my guidelines at this way, then I see More of my object on the side. So I'm going to create an edge to my objects now on one side, and an edge to my object on this side. And now that I have drawn those basic guidelines, I can start to sketch over the top of that and create more detail in this drawing. And I don't like to use road lines.

So I'm just going to go over them all and give them a little bit more character. And also building the relationship with my hand by drawing these straight lines here. Now every line that I draw in relation to this object is still going back to my vanishing points. So I can draw down here and I can see that as my lines get further away, they get closer together. So I'm going to do a bit of a roof up here. And I know that that's going to go back to my vanishing point and the One as well.

And I'm also going to add a roof on top. So I'm going to allow that to project out this way a little bit. And making sure that I'm going back to that vanishing point means that I'm going a little bit higher with that slide there. And this one projecting straight up. And I'm still following the rule that I'm either doing vertical lines, or all lines that go back to the vanishing point, in our one point perspective, we will also draw horizontal lines, however, our horizontal lines are going to come into play with the drawing that I'm doing now with a two point perspective because all of our other lines are going back to this point. And even this edge here that I have drawn, is following back to this point if we if we look at our guides and go back there.

And now I've drawn a little bit of a very fun out object. I'm also going Make a little PayPal here, nice and round. And when I'm looking in perspective at a cutout circle, I want to think about what edge will I see and I will actually see that edge inside this little peephole because that denotes the thickness of the wood that has been cut out. And I can come back later and enhance that with a bit of shading. And I'll make it nice and dark now. Here we go.

It's starting to look a little bit like a birdhouse. So I'm going to profit off on a column here just by drawing a random piece of timber, and I'll make that some range timber. I'm going to run out the lines that I don't need. Because I like to build objects I know that I would have some wood joints here and possibly here as well. So the one at the front I'm going to do a little bit wider than the one at the back so that I can do note something that is coming closer to me. And there we have a cute little birdhouse that I could possibly draw some trees around and add a bit of shading as well.

Trick that I like to use to help him to keep my shading where it needs to be is just to place the roll off, where if it's a straight line where I don't want shading and to go. So now I can shade right up to that point without having to be too careful. And I also want to remember my natural shadow rules. So this part of the post is going to be in more shadow because it's going to have that item shadowing onto it The thing that I have done up here, so my lights coming from this direction, and I've got a bit of a shadow on this side of the box from the little roof of the box. And I am using some sort of really cool loose texture techniques here that I've spoken about earlier in creating texture. And that just helps to keep the drawing looking like a drawing.

And this has been really quite a quick process. I've taken about 15 minutes to shave this in and just finish up here and sit back and have a look and I think that looks pretty cool. I do like having background is just sort of a background of nothingness. And I've got some really strong lines going back to my vanishing point and it's a really simple shape just to show you how this process works.

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