Learn to make games as a complete beginner, using GameMaker's visual programming tool known as Drag & Drop. No need to learn coding.
What will you learn in this course?
In this course, we'll build our own game from scratch, using GameMaker Studio 2. This course is perfect for complete beginners, as you don't have to deal with any coding.
GameMaker Studio, 2's Drag & Drop system, makes it easy for anyone to create their games. You can program your game using simple "actions", and add functionalities such as moving the player, collecting a power-up, killing an enemy, and much more.
While Drag & Drop is easy to use and get started with, it still takes a lot of practice and knowledge to use it effectively and build a complete game. This course will help you understand how GameMaker Studio 2 and Drop & Drop work, and in 2 hours, take you to a level where you can start creating your games.
About the Instructor
I'm Gurpreet Singh Matharoo, a professional GameMaker developer and instructor. I've been teaching game development for over four years and making games for longer than that.
I also programmed Tubetastic World Splashfest (on Steam) and am actively working on another multiplayer project, both made in GameMaker Studio 2.
Course Content
The course is divided into separate sections, with lectures covering different topics.
The first two sections cover the basics of the interface of GameMaker, and some Drag & Drop theory.
After that, we jump into practical game development, by making an Arcade Shooter game from scratch.