12 - Adding Light

Learn Cinema 4D: Low Poly Wolf Learn Cinema 4D: Low Poly Wolf
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Transcript

Hey guys, and welcome back to the low poly wolf course. In this class we'll be going through how to create some lighting for your render. So at the moment, we'll be looking at creating some lights just going to light click on the bulb there and you've created a light and you can manipulate the light the same way you can manipulate other objects in the scene. So I've made the light type and area shadows to area as well. That's in general settings. And now, just making the incident intensity to 70.

And then go into details and I want the outer radius largest, so making that into 300 And then using the rotation tool, we're going to rotate the light, nice degrees, like so. struggling to get 90 degrees there. If you are struggling you can just come over here and just click 90 degrees, rotation and then click Apply. So now that we've got our top lights, just going to rotate it 90 degrees here. So now that we've got our top light, we're going to just move it around the scene to see what sorts of lighting what sort of lighting that we get. Just getting into details here in collector, selecting inverse square, physically accurate in the fall off, and then I'm just going to make the radius slash decay to about 900 978.

Now samples I'm going to put 50 and then in the visibility tab just going through sample distance 50. And then looking at shadow now, we want the accuracy to be 1% minimum samples, three maximum samples 350. Just looking at the scene here again, we're just going to do a quick render to see what we have. And you can see now how the lighting is affecting your your Wolf and the rest of the scene. So I'm just going to drag the lights down. You can see how you can sort of manipulate the light To get the desired desired effect that you want for your render.

So just going through all the rest of the settings, General, I'm going to put the intensity to about 85 just to make it a little bit brighter testing and render again, see what it looks like. And from here, it's just about experimenting and moving the light around your scene to get the desired effect. So here I'm just making the outer radius a little bit bigger so that it envelops more of the scenes. So 150 and then just going back into renter to see what it looks like. You can move the camera around or two, your perspective around because we haven't created a camera yet. And just render to your view.

So from here, I'm just going to speed the video up a little bit. But it's all about just experimenting and moving the moving the light around experimenting with the settings that I just showed you until you're happy with with your render. So you can see here how I'm constantly just moving the moving the lights around, making it bigger playing about with the intensity settings. And you can even make the lights a different color if you want to just sort of looking at what sorts of settings are available to you, and just messing around to see what gives you the the best results. So once you're happy with the way it looks in your render, we're going to move on to the next lesson, where we'll just briefly go over the best render settings so When you render your Wolf, it looks the best that they can be.

See you guys there.

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