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URL:https://www.learndesk.us/class/5161888721666048/create-a-point-and-click-adventure-using-unity-3d?ref=outlook-calendar
SUMMARY:Create a Point and Click Adventure Using Unity 3D
DTSTART;TZID=America/Los_Angeles:20260407T190000
DTEND;TZID=America/Los_Angeles:20260407T200000
LOCATION:https://www.learndesk.us/class/5161888721666048/create-a-point-and-click-adventure-using-unity-3d?ref=outlook-calendar
DESCRIPTION: In this course, we will create a short Point and click adventure game (Monkey Island, Full Throttle) from scratch in Unity. You will learn about object-oriented programming and have an overall better understanding of C#.
We will provide you with all the assets needed to create the game (including 3d models, audio), feel free to use these assets in your own games. 
We will also discuss the concepts and advantages using the object-oriented approach, such as Inheritance, and also discuss editor scripting heavily to create a custom inspector for ease of development. We will also delve into the entity state concept, where every entity instance state can be saved, so it will persist on each session, multiple save system with thumbnail on each entry base on the last screenshot, and also we will learn about baking light for the scene.
Who should take this course?

Anyone who wants to learn how to make games
Indie game developers
Game Developers
Game enthusiasts
Unity developers


https://www.learndesk.us/class/5161888721666048/create-a-point-and-click-adventure-using-unity-3d?ref=outlook-calendar
STATUS:CONFIRMED
SEQUENCE:3
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