Create a Point and Click Adventure Using Unity 3D

Learn how to create your own 90's adventure point and click game with Unity 3D and C#.

Create a Point and Click Adventure Using Unity 3D

Learn how to create your own 90's adventure point and click game with Unity 3D and C#.
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About the Class

In this course, we will create a short Point and click adventure game (Monkey Island, Full Throttle) from scratch in Unity. You will learn about object-oriented programming and have an overall better understanding of C#.

We will provide you with all the assets needed to create the game (including 3d models, audio), feel free to use these assets in your own games. 

We will also discuss the concepts and advantages using the object-oriented approach, such as Inheritance, and also discuss editor scripting heavily to create a custom inspector for ease of development. We will also delve into the entity state concept, where every entity instance state can be saved, so it will persist on each session, multiple save system with thumbnail on each entry base on the last screenshot, and also we will learn about baking light for the scene.

Who should take this course?

  • Anyone who wants to learn how to make games
  • Indie game developers
  • Game Developers
  • Game enthusiasts
  • Unity developers

Author

Romi Fauzan Fauzi

School

Romi Fauzan Fauzi's School

Requirements

  • You should have download Unity Editor in your PC/Mac
  • You should have basic knowledge in Unity API C#
  • You should have Visual Studio Code or any compatible code editor for Unity
One-time Fee
$129.99
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zł522.96

What's Included

Language: English
Level: Intermediate
Skills: 3D Models, Game Development, C#, Unity C#, Unity, Object-Oriented Programming, Unity 3D, Adventure Point
Age groups: All ages
Duration: 13 hours 46 minutes
63 Videos
54 Documents
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