Project Add-Ons

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Transcript

Welcome back everyone in this video we will be adding on some content packs to our project because if you remember when we created this project, the only content pack that we had was our Starter Content. And if you're not sure what that is, that is this particular content pack down here, which has got some particles in it. A few basic shapes but not much else. Now if you look over in my content browser right now, you may notice that I have a few more content packs than I did. In the last video I have a content pack called soul city, and other one called soul cave, Paragon Countess, etc. We're going to be making use of some free content packs throughout this video and we want to add them to our project now so that when we are creating various assets like blueprints, we have access to all the particles and sounds and meshes, etc.

Desired. So where can we add these content packs from? Well, if you go over to the Epic Games launcher, and I'm just gonna jump there now across the top, you've got a tab for the marketplace and the marketplace is where you can go to find any paid or free assets. Now, there are several free asset packs that we will be adding to this project and I've listed them out right here in a Word document. These are the seven content packs and they're all free that we'll be adding. So if you want to pause the video right now, this is a good time to do so you so that you can see which ones we will be adding.

Okay with that, I know that I've mentioned that I've added some of these already. I'll just show you the process for adding these and we'll start with say the Paragon counters down here at the bottom. So with my marketplace tab selected I can come under the search bar and just type in Countess Hit enter there and there is my Paragon Countess pack and if you select that it will bring you to a little preview window where you can see what contents are in that pack, some various costumes, etc. And it will show you the supported engine versions. Now, we're creating this particular project with engine version four dot two one and as they update the engine to newer versions, I'm sure that they will be continuing support for the Paragon Countess. To add it to your project, you'd simply click on this add to project button.

It'll allow you to select from a valid projects. Here's our Metroidvania skill so I could simply select this and then adds a project. Now again, I've already added this to my project, so I'm not going to re add it but that is how you go through that process. I'm just gonna select don't add from here. Now, what if the content packs that you're specifying Mr. Wanda are not available to me, at some future date, well, just know that the content packs that we're going to be using in this project are not 100% essential, I will be making references to a lot of the content using these content packs. But if you want to use a different particle effect or a sound, it's cetera, wherever I specify them, that is up to you.

Now, we have an interesting situation here, which I'm going to demonstrate to you where and let me just find a content back that I'm talking about Infinity Blade, where we've got some content packs that are available to us. And let me just choose Infinity Blade Fire Labs because I have not yet added this one. And it says the supported engine versions are 4924 dot two Oh, I'm using engine four dots to one, can I still add this to my project? Well, I do expect that Epic Games will make this supported for this engine version at some point in the future, as well as future versions of the engine. But even if they don't, you can still click to add the project here. And I can say show all projects, that's only going to show me any projects I've created between these two engine versions add project, and see I don't see any of my four to one projects, I'm going to say show all projects and there is my Metroid veinous skills in it gives me a warning saying asset, not compatible with version four to one, please select the closest alternate alternative version.

So I'm going to select version four dot 20. And then I'm going to add it to my projects. So if it says over here, that it's not a supported engine version, you can still Add it to your project there may be a few problems with it, but just pick the closest engine version to the engine version you are working on. So again, these are going to be the asset packs that I'm going to be adding to my project now it takes a little time from the time you click Add to project before it is finally added to your content browser. This is the Infinity Blade fire lands pack which is one of the ones I will be using. And if you look over my content browser, you can see that it is starting to add a folder for Infinity Blade fire lands as well as folders underneath it, their maps just came in etc.

Now this process is going to take a little while so why don't you go ahead and take some time out now to add these seven content packs to your project. I'm going to pause the video here and come back when it is all completed see in a bit. And we are back. It looks like I have finished adding on all Seven of the desired content packs again these were the seven right here for Infinity Blade packs two soul packs and a paragon Countess. And over here you can see I've got Infinity Blade effects fire lands, grass and Iceland's as well as soul cave soul city in my Paragon Countess. We are ready to keep on rolling here.

That's gonna do it all for this video. We'll see you guys in the next one.

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