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URL:https://www.learndesk.us/class/5035190994862080/create-a-simple-shoot-em-up-in-unreal-engine-4-blueprints?ref=outlook-calendar
SUMMARY:Create a Simple Shoot-em-up in Unreal Engine 4 Blueprints
DTSTART;TZID=America/Los_Angeles:20260504T190000
DTEND;TZID=America/Los_Angeles:20260504T200000
LOCATION:https://www.learndesk.us/class/5035190994862080/create-a-simple-shoot-em-up-in-unreal-engine-4-blueprints?ref=outlook-calendar
DESCRIPTION: 
You will learn to create a simple shoot-em-up game where you as the player, will be manning a double-barrel stationary turret with the ability to rotate 360 degrees and shoot down waves of human enemies charging towards you. Every contact with the enemy results in depletion of health.
What will you learn in this course? 

Using sockets created in the static mesh in Blueprints to code common behavior like firing.
Implement automatic firing weapon behavior.
Use NavMesh volumes to make the level navigable for AI entities.
Understanding Blueprint Interfaces and how to use it for implementing functionalities like damage and enemy death.
Create a simple system for generating endless waves of enemies from various positions on the map.
Using progress bars from UMG to indicate player health.
Using UMG to create the main menu, pause menu, and game over screen.
Packaging the game as a Windows Standalone Build.



https://www.learndesk.us/class/5035190994862080/create-a-simple-shoot-em-up-in-unreal-engine-4-blueprints?ref=outlook-calendar
STATUS:CONFIRMED
SEQUENCE:3
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