Project 6: Obstacle Game

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This is the last project in this course. We will make it a little bit more challenging. It is like an animation game, therefore, we need to acquire the concept of the keyframe. After this project, you should have a deeper understanding of how online game is made.

Coding concepts covered in this chapter:

  • Understand the game logic
  • What is a vector?
  • Keyframe concept
  • Turtle.ontime(argument, time)
  • Application of random module - random.arrange()
  • Application of while loop
  • Set up boundaries for the game

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