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URL:https://www.learndesk.us/class/4965090489008128/lesson/851b1f37342bd472cee710952c65473f?ref=outlook-calendar
SUMMARY:Project 6: Obstacle Game
DTSTART;TZID=America/Los_Angeles:20260407T190000
DTEND;TZID=America/Los_Angeles:20260407T200000
LOCATION:https://www.learndesk.us/class/4965090489008128/lesson/851b1f37342bd472cee710952c65473f?ref=outlook-calendar
DESCRIPTION: This is the last project in this course. We will make it a little bit more challenging. It is like an animation game, therefore, we need to acquire the concept of the keyframe. After this project, you should have a deeper understanding of how online game is made.
Coding concepts covered in this chapter:

Understand the game logic
What is a vector?
Keyframe concept
Turtle.ontime(argument, time)
Application of random module - random.arrange()
Application of while loop
Set up boundaries for the game


https://www.learndesk.us/class/4965090489008128/lesson/851b1f37342bd472cee710952c65473f?ref=outlook-calendar
STATUS:CONFIRMED
SEQUENCE:3
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