I'm going to start this video by drawing a vesicle viscous form and then using the polygon tool inside of it to generate a equal lateral triangle. Now I'm going to color the circles red. And then I'll go back and create additional polygons. So using the same edge, which I'll label A and B. So now I'm going to drag from A to B, and then position the pointer at the midpoint and drag upward until I can create a square. And then repeat that and make a Pentagon.
Hexagon SEPTA gone octagon Gone. As we do this, we're exploring each one of these regular polygons that we learned how to construct manually. But if you just keep going, you'll find that as you go, more and more outward shapes seem to lose their character until they start looking like approximations of circles. And it doesn't really matter how many edges that one has, because it just is a big, faceted circle essentially. So at a certain point, we lose track as humans have the distinctness of the geometry and it all blends together. And it just becomes something that we call many.
There are many sides doesn't matter how many, but it's these lower number forms. Three through nine that seemed to each have a different quality to them. And that's what we like to explore and take geometry are the qualities of the numbers. Not the quantity