Modeling 005

Learn Cinema 4D from Scratch Modeling in Cinema 4D
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Transcript

Hello, everyone, welcome to this new video modeling course. So, in this chapter in the modeling part, we will start modeling things. Practicing is the most important thing that you can do. Practice, practice, practice a lot. So here, we're gonna do first practice, practice. Sorry, way first on the front camera here where it says English background.

I click here and I will search a photo either aloud from boo just one This one okay. So I will turn off this camp is kind of Great, okay? Because I don't need it. So we'll start creating our basic objects are primitive. So what form ha this model, okay? Half cylindrical.

So we'll choose cylinder I saved that half so much subdivisions, so it is very difficult to create some shade from it so I will turn down the rotation second to well okay another thing is that they assume comes closer, okay. So, for example, if I left the cylinder like this this cup here is separate from from the cylinder. So don't work. The thing you need to do is click on the cylinder. Okay, sorry, your rotation kept, we can click up and turn off. So it's open, okay.

So I will go back to front view. I will make this editable. Okay. And then I will just I will click on cylinder, an X ray. This allows me to see what is the Bottom, okay, so I will select right right click close polio in order to close these polygons here. So now you can see is closed okay is closed so I will select sorry, only visible because I want to select all the polygons here on the top.

So, I select extra, okay. I will choose the Scale tool. So, for example, if I use scale from here is bad because it's not proper, proportionally okay? You need to click outside and then You can start extruding again. Okay. So like this right click through then press D. Again here T, okay, you can see down chocolate tea yellow, true and down extra again again okay should hear your scale here, here and here.

Okay, so that's the bottom part lost polio hope then I select this top tier alone again this kilda okay so he We have the basic shape the ball a ton of this and you can see here is the basic model very easy to light. So, I will set from view again not to create some details, I will open the portal game. So, you can see that here I will create with a life to life full loop I will create a court here okay. In order to define that there will be a a normal court here and a four here. So, another quote here another So, by this way, I can see by this way I can create this white part self visible. So I will extrude Avi okay good times and like so now I want to select this polygons here.

I will click Select row selection and grow selection again. Okay, now we we'll go to step two lecture I will We'll create another selection. Let's see, front view lines. You can use this bottom here, in order to move the camera. You can use this, this to rotate this to to change the different cameras or press one to move one click to zoom out and zoom in entry to rotate. Okay.

So let's see here okay, I would go look like in the in the selector. Then I will click on earth you see So now all these parts is selected. So I will click outside here, click again. Select that selection. Okay. So now I will go to create subdivisions of REITs and apply to it.

Okay. So here we have our bottom. Okay, let's save it in the folder here and that's it. Okay. So let's stop here and see you in another video. do in order to create another practice.

Thanks so much

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