Cinema 4D Interface 001

Learn Cinema 4D from Scratch Cinema 4D Interface
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Transcript

Hello everyone, welcome to this new video course in this part will will see the interface for D. Okay, so let's get started the first menu interesting to use is File menu where we can see new here you can open a new project for example you click New and a new project is open and the next bottom is open with this you can open as a new project sorry a project for example I will open that one Paris. So next thing is merge with this tool you can add for example you have a cute shirt so I will save it in In the desktop, I will name it too. So, imagine that you have this this tool then I will create another one I will create a sphere okay. So I will call it as for fear okay. So, if I have my cube scene open, I can click on merge and I can call the is for seeing into the into the cube one okay then I will get to seeing this merging sample if you have a room you can create a Sharp third apart and then merge both of them have joined.

So, for that for that specific work is the merge bar okay. So let's delete that. Then the next one is revert to say for example, if you have seen a a new save it, you can click on revert correct to say and the program will go one step back when you save it the first time okay. So, the next one is close, you can close the actual scene. The next one is close all you can close all of the scenes that are opening in that moment for example, I will I will open some projects here. That one is here.

Okay, so I have three scenes in one Okay, three scenes open. So, if I click close, I will close that one. So, if I close all I will get all the scenes closer. So, the next the next one is save, you know, save the project save us, I can save it with another name for example another The next one is incremental. For example, if I have my cube seen and I save it as cube, sorry, and I've saved it in incremental. You can see here it says the name of the scenes that is cute.

So if I click on Save requirement. Now the name is 001 So, has incremented in 1.8 If I click again, you will see the version two. So, this will help you in order to to save and the project with another name in order to have backups of the thing, Okay, so the next one is safe all safer and as I said before, here you can have open all as the same as w w can and the new one. Okay, so, with that bottom that says, save all you can save all the projects open in in one time in one just time right so safe project with us in This case example if you have I seen let's, let's, let's take take that one No, that one No, I will take this one you can see that I have a lot of materials in this in this scene, okay?

And I have my different objects on my in my scene, okay. So if I want to save it, I will save it in the desktop. Let's delete that and that and that because I will not I will not use it. So, if I click I find a me For example, car scene you will see that I have my cinema 4d Hi okay, but he fight click caught. He will see I will close him if you feel caught it from here and paste it in another in another directory. For example this one if I try to open it when I click when I click on render they brought that the software cinema 4d won't let me render defines the textures and my shaders think this is because When you save it, like this way, just saving the project the bricks don't say they're the different textures that you have.

So, with this tool that the name is safe project with asset you can save a folder with all textures, materials lightning, etc. So, you can transfer your your files your your scenes to another computer or send it to to one other person and it will be operable to that to that person okay. So, this is very, very interesting. So the next important thing is export you can export the same in one of this this this format. For example to this to your max alarming how porn bullet cinema 4d l colada. This is for video games directory dy dx f f dx.

This is bar for video games to and augmented reality illustrator prep sail OBJ. This is this one is very interesting because you can export a mesh model 3d model in when you export in wavefront OBJ. You can open it in, in whatever is pretty software that you want. Okay, so this is very interesting. And we're just recent files you can find a lot of projects here that I was opening before. So here I can, I can have the East story.

Okay, so we're the killed quit bottle. I can quit the software plus, okay. So here what it says you'll know Ctrl C, here you can see that the software will give will give you the short codes and you can use in order to work fast in the problem. So, do you know Ctrl C, one is the before redo or mistake after you do with Chief a shift c sorry, caught in order to cut a object or texture or whatever you want. And you can after that, paste it in another site or or in the same delete, you can delete objects, select all you will select all the objects in this scene. For example, I have all of these cubes and I click on Select all So, I will get all of these chips selected okay.

So, for example, I can control a you can see. So then the another one is this elect all For example, I can be Select All this is very, very frank settings. Here you can, for example, the FPS or frames per second you can change it, you can change the time in the composition in the scene and preview time this is when you create a preview, we're gonna see that a little bit in advance but you can say to the program work from where the word you really want to create a preview So, Okay, in the let's see project info here you can see the info for example, how much points object polygons memory, you can see is consuming the same for example I have six up yet there are six objects past 48 point 36 polygons and I in the understand is using two KB from my memory, my RAM memory.

So, more the more elements that you have in your ni se, more memory will consume the same. Okay, so this is all for this video. See you and thank you

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